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Console Porting Game Developer

Jobgether

جديد Remote
Remote Junior 🇬🇧 English
Console porting PlayStation Xbox GameMaker Studio 2 Unreal Engine Unity GML C# Python Debugging Certification workflows Gameplay mechanics Testing

وصف الوظيفة

About the role

Join a remote indie‑game development team focused on bringing completed titles to PlayStation and Xbox consoles. The role combines console porting with hands‑on development of gameplay features, debugging, and performance optimisation.

Key responsibilities

  • Port and adapt existing indie games for PlayStation and Xbox, ensuring compliance with platform‑specific technical, performance and certification requirements.
  • Develop and implement gameplay features, mechanics and interactive experiences alongside core porting work.
  • Work with GameMaker Studio 2, Unreal Engine, Unity or similar engines to build, adapt, maintain and troubleshoot projects.
  • Debug, test and resolve gameplay, technical, performance and console‑specific issues throughout the porting process.
  • Integrate and troubleshoot assets, animations, audio and UI components for console builds.
  • Document progress and provide regular updates on porting and development activities.

Required profile

  • Proven experience porting games to PlayStation and/or Xbox, or strong game‑development background with ability to learn console workflows.
  • Familiarity with PlayStation consoles (required) and Xbox (preferred); active console gaming experience is a plus.
  • Professional experience with GameMaker Studio 2, Unreal Engine, Unity or comparable platforms.
  • Strong troubleshooting, analytical and problem‑solving skills, especially for platform‑specific challenges.

Required skills

  • Console porting
  • PlayStation
  • Xbox
  • GameMaker Studio 2
  • Unreal Engine
  • Unity
  • GML
  • C#
  • Python
  • Debugging
  • Performance optimisation
  • Certification workflows
  • Gameplay mechanics
  • Testing

What we offer

  • Remote, part‑time working opportunity with a roster aligned to 9 AM–1 PM Sydney time.
  • Collaborative and supportive remote team environment.
  • Hands‑on experience bringing indie games to PlayStation and Xbox audiences.
  • Exposure to console‑specific development, certification, optimisation and debugging.
  • Opportunity to collaborate with developers, designers and artists across multiple projects.

Questions fréquentes

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